You are part of the Rebel Alliance
Droids (short for androids) are mechanical beings, often possessing artificial intelligence. They are used in a variety of roles and environments, often those considered too menial or too dangerous for humans and other species. Droids are also used in fields that require extensive specialization and knowledge, such as medical droids and astromech droids.
Depending on the model and its corresponding purpose, droids are totally obedient, rugged, expendable, capable of vast memory recall, and mathematically precise. These characteristics make them well suited for many jobs, though the lack of independent thought in the cheaper, less advanced models limits their capability. This lack of autonomy is simultaneously a vast asset and a glaring weakness—an asset in terms of obedience and control but a massive drawback in terms of effectiveness. Designers face a fundamental paradox—make the droids overly intelligent, and they might rebel; yet make the droids not intelligent enough and they will be ineffectual.
There are five classes of droids:
Class one droids are programmed to work in the fields of mathematics, physics, physical sciences, and medicine. Although they study these fields they are hardly ever programmed to apply their knowledge to every-day situations. Class one droids are considered to be little more than computers since all they usually do is make calculations. They tend to be more expensive, on average, than droids in any other category. There are four subcategories of class one droids.
Medical droids work in laboratories to develop and test new medicines, are programmed to treat patients, or are programmed to assist doctors and surgeons are medical droids. Unlike other class one droids, medical droids are commonly found practicing the art that they were programmed with.
Biological science droids are programmed to study the life of plants, animals, and mineral life.
Physical science droids work in the fields of physical science. These fields include astronomy, cosmology, hyper physics, and trans-dimensional quantum metaphysics. They study phenomena found in the physical world along with coming up with and testing theories.
Mathematics droids are programmed to work in the field of mathematics, they made billions of calculations in short periods of time. Less sophisticated math droids were used as accountants.
Class two droids are programmed in engineering and other technical sciences. However they differ from class one droids because they apply the science to real-life situations. Class two droids are rarely equipped with basic vocabulators. Instead they communicate through binary. There are five subcategories of class two droids.
Astromech droids can interface with most star ships. Their primary purpose is to calculate hyperspace jumps, although most have other functions such as repairing or running some of the functions of a star ship during flight.
Exploration droids are programmed to explore planets and test them for natural resources. They are also used to explore asteroid fields, possible hyperspace lanes and even deep space. They are also valued for their analysis abilities.
Environmental droids are programmed to study and influence the environment.
Engineering droids are programmed to perform engineering tasks. They work in fields such as aerospace engineering, industrial engineering, and material engineering.
Maintenance droids that perform sophisticated maintenance like technical repairs to star ships are categorized as class two droids, while most other simpler repair droids are classified as class five.
Class three droids are programmed to interact with humans. They are said to be the most advanced droids ever invented. There are four subcategories of class three droids.
Protocol droids are programmed for diplomacy, often with the knowledge of millions of different languages and cultures. They are mainly used by ambassadors and diplomats.
Servant droids are programmed to work in private households as butlers, maids, or personal chefs.
Tutor droids are programmed to teach students. They are programmed with a large amount of knowledge to pass on to their students.
Child care droids are programmed to take care of and sometimes even protect children. Some are not much more than expensive kids’ toys, while some are capable of shooting blasters while carrying their charge away from danger.
Class four droids are programmed to fight. Almost all class four droids carry weapons. Armed combat droids were among the first droids ever created. There are four subcategories of class four droids.
Security droids are used to guard businesses, households, and other buildings. Security droids carry non-lethal weapons or simple alarms.
Gladiator droids are programmed to fight other droids or sometimes even organic beings for entertainment. Onlookers watch as the droids fight to the death in the battle arena.
Battle droids are usually used to build armies. They are easier and cheaper to create than an all organic army. Many are quite durable, while others are nothing more than mass produced cannon fodder.
Assassin droids are used by assassins to eliminate their targets. Assassin droids are the only droids built to specifically kill organics. During the rise of the Galactic Empire, Emperor Palpatine ordered all assassin droids banned throughout the galaxy due to their constant use against him and his forces. However, despite the Imperial ban, another Imperial, Holowan Laboratories Supervisor Gurdun, ordered the creation of the IG-88 assassin droids, which later betrayed him.
Class five droids are simple labor droids that do menial labor that no one wants to do. Class five droids are the most often encountered droids. There are three subcategories of class five droids.
General labor droids are programmed to do whatever labor their owners want them to do, such as heavy lifting.
Labor specialist droids are programmed to do one job and specialize in it. They do very poorly at other things.
Hazardous-service droids are programmed to do the jobs organics can’t, due to a hazardous environment.
Droids are typically treated as property, though more advanced droids sometimes receive proportionally more respect. Some beings (biological and mechanical) protest the status of droids as slavery. This is a contentious issue, owing in part to the difficulty of assessing levels of artificial intelligence, and determining which droids if any can be considered properly sentient. Although emancipation of droids is a radical concept, some beings oppose memory wipes for any except the very simplest droids.
Historically some societies have considered higher level droids equal as fellow sentients, but under the Galactic Empire, no laws protect droids from abuse. Those who show them respect are often looked upon as strange.
Playable Race ( EotE, AoR):
Wound Threshold: 10+Brawn
Strain Threshold: 10+Willpower
Starting Experience: 175XP
Special Abilities: Droids do not need to eat, sleep, or breathe, and are not affected by toxins or poisons. Cybernetic Implant cap of 6. Train one rank in six Career skills instead of four. Train one rank in three Specialization skills instead of two. Heal with Mechanics instead of Medicine. Begin the game with one rank in the Enduring talent. Cannot become Force-sensitive, acquire Force powers, or be affected by mind-altering Force powers.